- Grade Level: 5 – 9
- Duration: 6+ Class Periods
- Subjects: English (Written and Oral Communication), History/Social Studies, Science (Inquiry and Problem Solving), Media Literacy
In this lesson, students become historical detectives and puzzle designers as they explore the Murdoch Mysteries episode “Murdoch Escape Room” (Season 14, Episode 7). Students will analyze the elements of escape rooms and how they connect to narrative structure, historical events and scientific thinking.
Students will design and build their own themed escape-room challenge inspired by the episode. Their puzzles must integrate elements from the show, reflect historical accuracy and include tasks that require scientific knowledge (e.g., magnetism, electricity, chemical reactions).
To set the stage, the class will first watch the episode and analyze the structure of the escape room featured in the show. Students will discuss how the puzzles are used to drive the story and build tension. Students will also view behind-the-scenes footage from Making Murdoch to better understand how historical research and problem-solving are woven into production. These viewings will provide inspiration and context for the students’ designs.
Note: Murdoch Mysteries is considered a family show; however, it deals with murder as do some lesson activities. Consider previewing episodes to ensure you can address any questions or concerns.
Murdoch Escape Room — Season 14, Episode 7: Detective William Murdoch, Dr. Julia Ogden, Inspector Brackenreid and Constable Crabtree are lured into a factory rigged with deadly traps and cryptic clues. Racing against time, they must unravel layered riddles and ciphers to outwit a mysterious foe, turning ingenuity and teamwork into the key to survival.
Consider introducing students to the World of Murdoch Mysteries to familiarize them with the show and characters before the lesson.
Why have people across history and cultures created and solved puzzles?
How does solving puzzles make us better thinkers or learners?
What happens to our abilities and skills if we stop problem solving (and rely on Artificial Intelligence — AI or Large Language Models — LLM)?
For insight into this topic, explore: “ChatGPT May Be Eroding Critical Thinking Skills, According to a New MIT Study” (Time) and Diary of a CEO: “Brain Experts Warning: Watch Before Using ChatGPT Again!”
1. Why have people always created and enjoyed puzzles? What role do they play in culture and storytelling?
2. What do we lose if we let technology solve complex problems?
3. What skills do we develop when we tackle riddles, codes or problems?
4. How do puzzles strengthen our thinking, collaboration and creativity?
5. How do escape rooms tell a story and engage participants in problem solving?
6. In what ways do puzzles connect to language, math, the arts and history?
7. What makes a puzzle or escape room both fun and meaningful?
8. How can you combine your group’s interests, strengths and abilities to make your escape?
Clarify key terms: critical thinking, problem solving, creativity, and the difference between collaboration and communication.
By the end of this lesson, students will:
Performance Task: For the culminating assessment, students design and present a fully realized escape-room challenge. Working individually or in small groups, they create an original series of puzzles, riddles, codes and ciphers; organize them into a cohesive storyline; and plan the physical or digital layout of the room. During class, they set up and facilitate their escape room for peers, showcasing creativity, critical thinking and problem solving. In a brief reflection, students explain how their design choices create suspense and engagement, demonstrating how immersive games can tell a story.